Forge3D Engine
A custom-built real-time 3D rendering engine developed entirely in pure C using a software-based rendering architecture implementing core computer graphics and low-level systems programming concepts including 3D geometric transformations, matrix and vector mathematics, perspective projection, triangle rasterization, depth buffering (Z-buffer), back-face culling, camera systems, real-time lighting, mesh rendering, and interactive scene visualization without relying on external game engines or hardware rendering frameworks.
Repository: https://github.com/ShaokiA/Forge3D_Engine